Is actually nexon intentionally keeping the amount cap gated as well as increasing it just 10 per almost every other patch so all of us spend money/time upon cash shop events/items which are introduced with the actual patch and +20ing degree 25/35/45 stuff truly? (spend elluns)
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I’ve played the overall game on KR(and about the private server) so when playing it right here I’m like WTH tend to be we seriously Tempering degree 25 gear?: To. I’m sure this really is as much of the joke to other players who’ve played the full game since it is to me personally.
No one might bother tempering degree 25 stuff (or even 35 or forty) on additional servers. Why when you are able just level a little more and be more powerful than +25 tempered degree 25 gear -_-. I am talking about the OP Karasha set isn’t not even close to those levels that we get free of charge from the mainquest. IMO; The only real worth tempering reaches the very end using the Legendary Ellora arranged. It will be worth it even though more levels tend to be added whereas brave 25/35/45 dungeon gear will be outclassed easily along with new patches/levels. Are we likely to spend time harvesting 25/35/45 gear for some time and then ellun giving it; alongwith spending some in some places on cash shop items/events because they arrive and after that discarding our equipment away every couple weeks? I can understand why Nexon chose to complete it like this because they obviously make much more profit here compared to giving us the entire game but isn’t this likely to get frustrating before long?
Are we said to be ok with this particular? OK with expecting the most recent ingame map to become spawn camped before next big area. Ok with throwing away time/effort and profit maxing our (useless within the whole game’s plan) gear and then discard it quickly? Is this likely to be the focus of the EU/NA machines?
Another issue this really is creating is spawn hiking:
Everyone is spawn camping the present latest map as well as everyone will spawn camping Parna’s Coast. You farm with regard to recipes and represents but now you need to fight spawn hiking guilds too? (As well as obviously botters as well as griefers)
It doesn’t happen on additional servers because most people are spread out and all of the cool familiars have been in level 40+ areas(See on your own) you would not find people hiking Agnas or Garme that are meh compared in order to other heroics/legendaries but this is the only content we now have currently and I can not blame the gamers. Even I ‘m kinda forced in to taming them after i have never in any way wanted them upon other servers.
Any kind of thoughts?
PS: Attached My preferred Heroic ingame to get guildies on a regular dungeons farm. I’d roleplay picking all of them up and taxing these phones the dungeons. Max 6 individuals can ride about this. Miss him right here.
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